Vezon is a Skakdi Created When the Spear of Fusion Divided a Dark Hunter called Vezok into Two Beings.
—— 《 Vezon • Com 》

Ghostwire: Tokyo May 2 Update: New Emotes, Bug Fixes, and More

2022-05-03 18:00
A brand new update has been rolled out for Ghostwire: Tokyo. Here's everything players can look forward to in the latest patch.
Ghostwire: Tokyo May 2 Update: New Emotes, Bug Fixes, and More

A brand new update has been rolled out for Ghostwire: Tokyo. Here's everything players can look forward to in the latest patch.

As Japan celebrates Golden Week, Tango Gameworks has launched a new update for Ghostwire: Tokyo. Alognside some expected bug fixes, this new update brings with it some more emotes for the game's Photo Mode in celebration of Children's Day - a national holiday in Japan held during Golden Week.

Below, we've detailed all of the changes heading to Ghostwire: Tokyo in this latest update.

Ghostwire: Tokyo May 2 Update: Full Patch Notes Detailed

Children's Day Cosmetics

  • Koinobori Emote
  • "They Grow Up So Fast" Emote
  • Paper Kabuto headpiece

Changes and Improvements

  • Added “Yokai Volume” slider, allowing players to adjust the screeching of the Tengu
  • (PC) – Added “Mouse Smoothing” option (Allows players to enable/disable mouse smoothing)
  • Fast travel is now available earlier in the game
  • Added support for Variable Refresh Rate (VRR) on PS5

Bug Fixes

All Platforms

  • Improved overall performance
  • Overhauled starting values for player camera options
  • Adjusted gamepad analog stick deadzone, and added options to adjust deadzone
  • Fixed collision issues in some environments
  • Spirit Perception Prayer Beads will no longer guide you towards spirits you have already absorbed
  • Fixed text for some menu items in French and German
  • Fixed Sharpness option when using FSR 1.0

PS5 Fixes

  • Fixed low performance while in Quality Mode
  • Numerous fixes to main missions, side missions, and world events where performing certain actions could prevent progression
  • Adjusted detection for analog stick deadzone on PS4/PS5 controllers
  • Fixed a bug that occurred when moving while crouching
  • Fixed bug when spotted by a “Forsaken” Visitor
  • Adjusted visual aspects of some complete outfits
  • Fixed progression issue when speaking to dogs
  • Fixed visual bug when speaking to dogs
  • Some hint text for relics adjusted
  • Fixed tab-switching behavior on the menu screen
  • Fixed issue in which the database on the menu screen would not be updated
  • Fixed age restriction settings for Sweden

PC Fixes

  • Improved mouse/keyboard input when weaving
  • Added “Movie Display Mode” option
  • If you are experiencing sound desync issues in cutscenes, setting “Movie Display Mode” to “Performance” will correct the issue
  • Fixed progression issue with certain cutscenes
  • Added a warning display when using too much VRAM
  • Fixed issue with windowed mode on the title screen
  • Fixed 5K resolution issue on the title screen
  • Fixed issue when selecting difficulty